#ifndef unigame_ITimerCallBack_h
#define unigame_ITimerCallBack_h

#include "config/Def.h"

namespace unigame
{
    class ITimerCallBack
    {
    public:
        ITimerCallBack()
        {
        }
        
        virtual ~ITimerCallBack();
        
        virtual void onTimeUp(int32u iden, float overTime)
        {
        }
    };
}

#endif
